Feature Channels: Gaming

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Released: 9-Sep-2024 9:25 AM EDT
Soniqs Win PUBG World Championship - Second Consecutive World Title
Harrisburg University of Science and Technology

Last weekend, Soniqs traveled to Riyadh, Saudi Arabia, to compete in the PUBG Esports World Cup. Soniqs’ PUBG team went on to win the World Championship - its 8th championship title since 2019 and second consecutive World Championship victory.

   
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VIDEO
Released: 20-Aug-2024 3:20 PM EDT
Curious by Nature: How Addictive Are Companies Making Video Games with Dr. Puneet Manchanda
University of Michigan Ross School of Business

For many years, addiction research has focused on chemical dependencies like drugs and alcohol. However, new phenomena such as video game and social media addictions are not as extensively studied.

     
Newswise:Video Embedded curious-by-nature-how-addictive-are-companies-making-video-games-with-dr-puneet-manchanda
VIDEO
Released: 9-Aug-2024 8:05 AM EDT
Curious by Nature: How Addictive Are Companies Making Video Games with Dr. Puneet Manchanda
Newswise

For many years, addiction research has focused on chemical dependencies like drugs and alcohol. However, new phenomena such as video game and social media addictions are not as extensively studied.

   
Released: 8-Aug-2024 10:05 PM EDT
Study: Gaming Opens Pathways into IT Careers
Rutgers University-New Brunswick

If you’re worried that your kids are wasting too much of their summer playing video games, there could be an unexpected payoff in the future. A new study by the Rutgers Education and Employment Research Center (EERC) reveals that gaming, modding, and related hobbies can form a career pathway into the high-demand IT field, especially for adolescents and teens with supportive parents.

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Released: 1-Aug-2024 11:05 AM EDT
Artificial intelligence at core of video game actors’ strike: Expert explains
Virginia Tech

The Screen Actors Guild-American Federation of Television and Radio Artists (SAG-AFTRA) has gone on strike against 10 major companies that make video games. Video games and communications expert James Ivory answers questions about the reasons for and potential consequences of the strike, including artificial intelligence (AI).

Newswise: SMU researchers to present new tool for enhancing AI transparency and accuracy at IEEE Conference
Released: 30-Jul-2024 12:05 PM EDT
SMU researchers to present new tool for enhancing AI transparency and accuracy at IEEE Conference
Southern Methodist University

While large language models have demonstrated remarkable capabilities in extracting data and generating connected responses, there are real questions about how these artificial intelligence (AI) models reach their answers. That’s why SMU researchers Corey Clark and Steph Buongiorno are presenting a paper at the upcoming IEEE Conference on Games.

Newswise: Video game performers strike: MSU experts can comment
Released: 26-Jul-2024 12:05 PM EDT
Video game performers strike: MSU experts can comment
Michigan State University

Video game performers in Hollywood voted to go on strike against gaming companies on Thursday, putting voice acting, motion-capture work, stunts and more that appear in video games to a halt.

Newswise: Legalized Gambling Increases Irresponsible Betting Behavior, Especially Among Low-Income Populations
Released: 23-Jul-2024 2:05 PM EDT
Legalized Gambling Increases Irresponsible Betting Behavior, Especially Among Low-Income Populations
University of California San Diego

In a first-of-its-kind study from the University of California San Diego Rady School of Management, researchers have identified comprehensive insights into the positive and negative impacts of online gambling legalization on tax revenue and gambling behaviors in the U.S.

Newswise: Study: The Diminishing Impact of Casino Free-Play Promotions 
Released: 25-Jun-2024 12:05 PM EDT
Study: The Diminishing Impact of Casino Free-Play Promotions 
University of Nevada, Las Vegas (UNLV)

Free-play campaigns – or gambling money on the house – have gotten big. They are the dominant play incentive in the gaming industry, where the most money is spent to get players in the door and keep them coming back for more. But new research suggests their effectiveness may be on the decline within certain groups of players.

Newswise: Cyberbullying and sexual harassment rampant in esports
Released: 17-Jun-2024 6:05 PM EDT
Cyberbullying and sexual harassment rampant in esports
University of South Australia

It’s one of the fastest growing industries globally, raking in millions for the best players and attracting a huge fanbase, but a new Australian study has revealed the dark side of professional video gaming: cyberbullying and sexual harassment.

Released: 21-May-2024 10:05 AM EDT
Gamers say they hate ‘smurfing,’ but admit they do it
Ohio State University

Online video game players believe the behavior known as “smurfing” is generally wrong and toxic to the gaming community – but most admit to doing it and say some reasons make the behavior less blameworthy, new research finds. The new study suggests that debates about toxicity in gaming may sometimes be more complex and nuanced than is often acknowledged, according to the researchers.

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VIDEO
17-May-2024 2:05 PM EDT
Cleveland Clinic Enters Metaverse to Promote Mental Health Wellness
Cleveland Clinic

Mental health is a growing issue for millions. In an effort to meet people where they are with accurate, useful health information, Cleveland Clinic has developed an interactive experience designed to provide users with a mental health break.

Released: 9-May-2024 3:05 PM EDT
NYU Tandon School of Engineering researchers test AI systems’ ability to solve The New York Times’ Connections puzzle
NYU Tandon School of Engineering

In a study that will be presented at the IEEE 2024 Conference on Games – taking place in Milan, Italy from August 5 - 8 – NYU Tandon researchers investigated whether modern natural language processing (NLP) systems could solve these language-based puzzles.

Newswise: ‘Fallout’ success: video game nostalgia spans multiple media, explains expert
Released: 26-Apr-2024 5:05 PM EDT
‘Fallout’ success: video game nostalgia spans multiple media, explains expert
Virginia Tech

Mention the name “Fallout” to a dedicated gamer, and you might well see their eyes light up with nostalgia. Amazon Prime’s new “Fallout” TV show racked up high scores with critics and audiences alike. Virginia Tech media expert James Ivory answered questions about the appeal of “Fallout” and what its success could mean for the future of entertainment media.

Released: 23-Apr-2024 4:05 AM EDT
Super Mario hackers’ tricks could protect software from bugs, study finds
University of Bristol

Video gamers who exploit glitches in games can help experts better understand buggy software, students at the University of Bristol suggest.

Newswise: SMU Prof to Use NSF Grant to Develop Game-Based Semiconductor Curriculum for High School Students
Released: 15-Apr-2024 11:05 AM EDT
SMU Prof to Use NSF Grant to Develop Game-Based Semiconductor Curriculum for High School Students
Southern Methodist University

The National Science Foundation (NSF) has awarded an Innovative Technology Experiences for Students and Teachers (ITEST) grant to SMU professor Lin Lipsmeyer and colleagues toward developing one of the first game-based semiconductor curricula for high school students.

Newswise: Carson Center offers game-changing expertise to research, industry
Released: 10-Apr-2024 10:05 AM EDT
Carson Center offers game-changing expertise to research, industry
University of Nebraska-Lincoln

Edgeworks, a new research and service facility launched by the Johnny Carson Center for Emerging Media Arts at the University of Nebraska–Lincoln, is helping scientists, inventors and entrepreneurs transform cutting-edge concepts into game-changing reality.

Released: 8-Apr-2024 12:05 PM EDT
New Study Explores Video Game Addiction Rates
University of Michigan Ross School of Business

Using data from a top video game streaming service, Puneet Manchanda, Isadore and Leon Winkelman Professor of Marketing, and PhD student Bruno Castelo Branco challenge preconceived notions of high addiction rates in the video game-playing community.

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VIDEO
Released: 1-Mar-2024 11:05 AM EST
Children with autism benefit from use of video games
University of Delaware

A University of Delaware lab is now pioneering the use of video games – specifically Nintendo Switch's Ring Fit – as an intervention to enhance movement and motor skills for children with autism. The research further demonstrates the positive impact of exercise-based games on cognition and social interactions.

Newswise: New Esports Medicine Research Aims to Prevent Blood Clots in Gamers
Released: 29-Feb-2024 12:05 PM EST
New Esports Medicine Research Aims to Prevent Blood Clots in Gamers
New York Institute of Technology, New York Tech

A study from New York Institute of Technology's Center for Esports Medicine analyzes whether compression sleeves worn below the knee or short walking breaks can enhance blood flow and reduce blood clot risk in gamers.



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